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MECH.E CAR

 
 
 








[+QUICK INFO+]

TEAM MEMBERS :   Kenny Teng
Amanda Velazquez
Arti Thumar
Georges Tsung
ASSIGNMENT :  

Design a mechanical car, powered by only a mouse trap and two elastic bands. To participate in tug-of-war competition.

REWARD :   Champion receives half a letter grade up. (5% extracredit)
SPECIFICATIONS :  

Maximum weight of car should be 300 grams.
Propulsion: 1 mouse trap, 2 elastic bands.

MATERIALS :   Balsa wood is going to be used for the the car frame. It's light and can be easily cut into the shape we want. Hot glue would be enough to hold everything together.
COMPETITION :   A rectangular board, at least 6 feet long is used with a line traced in the middle. Two opponents are placed at the center line, with the back of the cars tied together via a string, and at start the mouse traps are set off and the one closer to the line loses.
DEVELOPMENT :  

Prototype-1
Prototype-2
Prototype-3

RESULT:   Champion
See final race

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[+PROTOTYPE 1+]

The mouse trap is mounted with two parallel brass square poles to extend its reach and provide better torque to the drum. The drum itself is just made of tape wrapped around the axle of the front wheel as many times as needed to reach a suitable cross-section size that would make the brass poles almost tangential to the drum. A piece of string, tied to the poles, is then wrapped aroung the drum, and when the mouse trap is set off, the string pulls on the drum which turns the wheel of the car. To improve the pulling force of the brass, a catapult technique is going to be used. A pair of parallel pieces of wood are fixed to the sides of the car body and the elastic band is connected to them. The elastic band is then pulled and placed below the brass poles. These combined systems definitely increase the net torque on the drum, and the wheels.

One key idea behind prototype-1 was to have bigger front wheels compared to rear wheels so as to move the center of gravity forward to prevent the car from toppling backwards during tug-of-war. Also, we thought that with bigger wheels and the main motion device connected to them, it would improve the traction of the car.

   
       
   

Orthographic Elevation of prototype 1

Drawing not to scale

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3-Dimensional Elevation of prototype 1

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[+PROTOTYPE 2+]

To improve our car, I suggested the use of sets of gears to increase the torque on the wheels. On prototype-2 we then included a set of gears mounted on the front axle. The pair of gears with different radius and number of teeth, consequently improve the net torque of the wheels and hence the number of revolutions per second. The gear-1 is on a separate axle with the drum mounted on it and gear-2 is mounted on the wheel axle.

When the drum is rotated, the rotation of gear-1 is transferred to gear-2 and the number of revolutions is basically doubled on the smaller one. This makes the wheels turn faster and the car gets a sudden boost when set off. With this drastic improvement, there was no use to have bigger front wheels. It was found that with smaller wheels, the initial acceleration of the car was much better than originally. Overall improvement: Speed, Acceleration and Torque.
Gear Radius (in) No. of teeth
1 1.0 94
2 0.5 47
   
       
   

Orthographic Elevation of prototype 2

Drawing not to scale

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3-Dimensional Elevation of prototype 2

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[+PROTOTYPE 3+]

Finally, with all these in place, there wasn't much that we could add to the car to make it faster. After prototype-2, the gears gave us such a big acceleration at the start as soon as we set off the mouse trap, that it was basically impossible to use 2 elastic bands on the catapult. If we tried to use double elastic bands, the car would just skid at the start and lose most of the torque, and we would definitely lose the tug-of-war. To solve this problem, we could either use only 1 elastic band and rely on the gears to help us win and end up with the improvement results of prototype-2. Else, we could try to find a material that would have a high coefficient of friction that would be able to prevent the wheels to skid at the start, and convert all this energy into full forward motion for the car.

The team set off to find the perfect material. We tested different types of materials on the wheels, soft, hard, sticky and many others.  

Finally, Amanda brought a special rubber polymer which when we tested on the competition wood, didn't skid at all. We also adjusted the radius of the drum to reduce the torque to get the perfect combination so that the wheels won't skid and we would increase our chances of winning.

   
       
   

Orthographic Elevation of prototype 3

Drawing not to scale

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3-Dimensional Elevation of prototype 3

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[+CONCLUSION+]

After all these changes and major improvements, our team was finally set to take part in the competition. Our car, dubbed The Beast was set to beat anyone on its way and that is what 'he' actually did. The Beast didn't lose any battle and we finished first of our group and first in the whole competition. We beat the runner up by at least 5 inches... It was a close call, but only because The Beast had a 'bad start' on the final race !!!

The entire team got half a letter grade up and I ended with an A in the class.


[+FINAL CHAMPIONSHIP RACE+]

Watch the final championship race, caught on tape. Just click on the following link to download and watch the movie >> FINAL RACE.


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